Importance Resampling for BSSRDF

نویسندگان

  • Ryusuke Villemin
  • Christophe Hery
  • Per H. Christensen
چکیده

Rendering translucent effects using the diffusion model BSSRDF [Jensen et al. 2001] is still a difficult problem compared to traditional BSDF, because it introduces additional degrees of freedom. In a BSSRDF, the light does not scatter at a single point: it enters the surface at one point, and exits at another. Various techniques have been proposed to sample an exit point based on a entry point. Traditionally, we prebuilt a point cloud [Jensen and Buhler 2002], distributed on the surface of the object, and when rendering we would use it as exit points. However this had multiple problems, for small DMFPs, the density of the point cloud could be arbitrary high, and the heavy precomputation was not pathtracing friendly.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Sampling BSSRDFs with non-perpendicular incidence

Sub-surface scattering is key to our perception of translucent materials. Models based on diffusion theory are used to render such materials in a realistic manner by evaluating an approximation of the material BSSRDF at any two points of the surface. Under the assumption of perpendicular incidence, this BSSRDF approximation can be tabulated over 2 dimensions to provide fast evaluation and impor...

متن کامل

Parameter Estimation of BSSRDF for Heterogeneous Materials

Rendering of highly scattering media is computationally expensive in general. While existing BSSRDF models can accurately and efficiently approximate light scattering in homogeneous media, we still have to resort to costly Monte Carlo simulation for heterogeneous media. We propose a simple parameter estimation method which enables homogeneous BSSRDF models to approximate the appearance of heter...

متن کامل

A Dual-Beam Method-of-Images 3D Searchlight BSSRDF

We present a novel BSSRDF for rendering translucent materials. Angular effects lacking in previous BSSRDF models are incorporated by using a dual-beam formulation. We employ a Placzek’s Lemma interpretation of the method of images and discard diffusion theory. Instead, we derive a plane-parallel transformation of the BSSRDF to form the associated BRDF and optimize the image confiurations such t...

متن کامل

Importance Resampling for Bootstrap Confidence Regions by Cheng-der Fuh And

In this article, we obtain an importance resampling formula to reduce the amount of resampling necessary for the construction of bootstrap con dence regions. In the one-dimensional case, the formula reduces to that of Jones (1988) and Do & Hall (1991). However, the methods employed by previous authors are not tamed for direct generalization to multi-dimensional parameters. Therefore no formula ...

متن کامل

IMPORTANCE RESAMPLING FOR GLOBAL ILLUMINATION by Justin

IMPORTANCE RESAMPLING FOR GLOBAL ILLUMINATION Justin F. Talbot Department of Computer Science Master of Science This thesis develops a generalized form of Monte Carlo integration called Resampled Importance Sampling. It is based on the importance resampling sample generation technique. Resampled Importance Sampling can lead to significant variance reduction over standard Monte Carlo integration...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2016